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Very nice and promising multiplayer game with addictive potential and very nice graphics. Our German-language review can be found in our recorded livestream starting at 03:13:56. Subscription to our YouTube or Twitch channel is welcome. 🙂

I hope you finish it. The game is already very well done. Now all that's missing are bots and music.  Multiplayer games are rare at the moment, so I'm all the more looking forward to Wizonk!

thankyou so much.. bots are possible but going to be an absolute pain in the butt to code, haha. They’ll have to act pretty arbitrarily.. But it should be funny to try to do. 

Better stupid or crazy bots than none at all. I imagine a round with 2 humans and 2 bots would be great fun. It certainly increases long-term motivation. But I can also imagine that it means a lot of work.

Needs a manual.

Agreed, that’ll come in time. At the moment it’s changing too fast for that to work v well. 😅

It's coming to good game, exciting to wait. This is really fun when you can play this with friend, thank you. I also added it to my "Gameplay of New Amiga Games from January 2024" -video too.

Thankyou! :D It's getting there!

Great fun. Reminds a bit of Jet Set Knights and and TowerFall. 

It's not bad, and I mean this with the greatest respect, but it's missing something. Perhaps it could be having more traps or making the level scroll up and down, or left and right for differing levels, or having wall double jumps, or having a quest on the level before you can kill the other player - e.g. you need to destroy a protection crystal, and there are traps on the level that can immobilize the other player, so you can get to it.

AI is a must of course, and more level variety. As a prototype it's very nicely done. Have you thought about doing this one in AGA only to give it a bit more visual oomph?

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Thankyou! an Aga version will likely come eventually. I’m kind of thinking of it like the worms/worms directors cut route where eventually there’ll be a souped up version with a lot more stuff. It’s been really important for me to make it run on as wide a range of Amigas as possible for now though. 

 There will be other gameplay modes, more weapons.. enemies, and a lot more environmental things very soon (conveyer belts, smashing doors, portals, water, sticky platforms, ramps, half height platforms) At least one of these will be in the next point release. 🙂

Nice game!

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Oh oh, surprise release ;) ! Cannot wait to play it with my kids ;)

Regarding the future Wizonk+ : does Scorpion have the required features for the enemies AI ?

Thanks again so much for your top quality & original Amiga work :)

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Scorpion can definitely handle AI but I’d have to manually script it, so the bot players would likely be a bit idiotic, haha! It is something I’m going to attempt though. 

The single player (and co-op) campaign is going to be more akin to bubble bobble, with enemies and collectibles. (And very light puzzling)

(There will be enemies on a lot of the vs levels too but I had to strip them out as they needed too much work to get right before today.. I have bats, rats, slimes and the beginnings of tiny skeletons) in 0.1 the only functioning enemy is the sawblades. ☺️

That's great ! Thanks for your reply :)